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Well, nothing ... 1. The walk is extremely rigid and non-dynamic (probably used the principle of "3 frames right leg, left leg three grids," which is a common principle novice animators). 2 The recoil of weapons ... Practically it is not there ... which is a little unrealistic. 3. The collapse of the bodies is also a little unrealistic. Of course I know that you are a novice animator ... But at the beginning I suggest you check out a few things ... 1. Is animation is 30 fps 2. if all options are disabled, "attraction".
Tłumaczony, proszę czekać..